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Showing posts with the label Assassin's Creed

Assassin's Creed Origins - A Bold Reinvention That Forgets Its Roots

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Having finished my first full playthrough of Assassin’s Creed: Origins, I find myself admiring Ubisoft’s creativity, being an advanced rebuild of the series, while at the same time being critical of all the series values they lost in the process. It’s breathtaking and ambitious, but at times, I did find myself lost in the sheer scale and not in how I felt being an assassin. Having come off Syndicate, which felt as though the traditional formula had been polished and perfected, I was taken by how much Origins felt like a separate franchise, although I recognize why Ubisoft might want to distance it from the franchise. It feels like an answer to franchise fatigue, and while I agree with much of its vision around modernizing the franchise, I would argue it’s lost the chic and clarity of focus that made the series so stellar. The World and Presentation Let’s start with the obvious: Egypt is mind-boggling. Ubisoft artists have made one of the best game worlds. The game map made the deser...

Assassin's Creed Shadows Review – A Beautiful, Flawed Return to the Creed

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For the last week, I have been immersed in the world of Assassin’s Creed Shadows . I have been quietly enjoying the game, focusing on the tall grass, takip patrol routes, and rudimentary stalking. I have stopped to admire the ephemeral beauty of the evening light on the leaves of feudal Japan.  I would rate Shadows a 7/10. When the game delivers, it shines and becomes a game to remember. Sneaking within the striking landscapes of Shadows is a game-kernel experience, but it is additionally challenged by the unmodernized systems that have yet to rekindle the elusive stealth of the original titles in the series, leaving the game unpolished. The Good The biggest win for Assassin's Creed Shadows is its commitment to stealth. Playing as Naoe feels like a return to form, at least partially. I enjoyed lying prone in tall grass, using a torch to manipulate lighting, and slipping past guards under the cover of night. These activities felt like evolutions...